you can just pick them up again if they didn't detonate.. but I guess that might be not apparent 🤔 (or throw another near one .. or make it explode with your guns .. this is kind of a game design problem where I need to guess intent in a way)
I know I can pick them up it's just that it's a bit annoying? just make the detonate button detonate all the dynamite that has been thrown cuz it kind of ruins the purpose of having dynamite in some places when you are planning to use it in a good way
I'll think about it but I really don't want to change how they work 🤔 (also why not just throw more than two - like a whole bunch at the area you want to blow up?)
what if you are low on dynamite and wanted to not waste more than what you want to use take GTA SA for example you know the satchel charges? Yeah they work like how you expect them to they stick and they all detonate on one button press