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The controls and fixed camera remind me of late 90's PC games – very nostalgic and atmospheric. Some of the paths are a little difficult to find though.

Absolutely agree, I knew this was an issue and I tried to do something about it with  the lanterns that show you where you can go, it's not much but it's what we had time for. UX for this was really rushed since we were short on time cause of the scope of the game, it's an area that could definitely be improved.