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That was a fun little experience! The art was really stylistic, it had that creepy and displeasing undertone but still was really cool and pleasing to look at. The style is really just great, and the sound design fit lovely. I think the writing had fun twists and quirks too, but I really would have wished that things would have more impact. Or maybe I missed them? I tried my best to see everything and try everything but of course with that many choices you can't do all. But maybe that's the point too, absurdity of choice hehe :D Anyways, good work! 

Oh and bugs/crashes: might wanna check out line 242, it produces and error because it can't find the label "leave_it_be". Same with the label "trash_trash" in line 327.

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Thank you so much for trying out multiple endings and trying to figure it all out! I was sad as well that my time was running out, so I had to cut out a lot of the more impactful story threads due to the urgency, I ended up having only three days of development so I had to rush like crazy and scope out a lot of content! 

But with your suggestions and the bug's you found I will be working on revising and updating content hopefully with the intention of extending the narrative and giving it a better and more fulfilling conclusion! 

There were also some secret things that I was not able to implement due to time constraints once again, but they are almost completed I just need to run with it a bit more and fully implement them! 

Thank you for your support and kind words! 

Glad to hear that ^^ Good luck in the future too, I might have to replay if you update the game!