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Hi there, people!

First things first: I'm back! And it is what matters. i mean it!
Got a few terrible issues in my life, but I've got it covered finally.

Now for what of the further future of Odanako — it will be developed and released. I cannot predict exact deadlines at the moment, but it will for sure.
Lots of things gone ahead since last Odanako release (HaXe has grown up several major releases for example) It doesn't matter, of course. I will adapt.

The main idea: pixel art is still actual in 2023 and we still don't have good tool to create it. So...

Stay tuned! I'm starting to clean up all the mess and assembling a new team to develop the editor.

P.S.: Words doesn't say too much, deeds do. ;)