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This game was pretty cute - the gameplay is simple but really well done, the art is good, and the audio (music and sfx) were well done. Like what the other person said, it's definitely hard to see what's going on when everything is small. For this game, I think that you could get away with hiding most of the border and adjusting the UI.

(1 edit)

Agreed - I gave myself a lot of room on the border in case I needed space for UI, but I ended up not needing it and sort of forgot to trim it back down. On top of just using a too-small tile size to begin with (I should know better!)

Thanks for playing :)