You build a nice atmosphere and I like the monster design.
Also avoiding it has some nice strategy to it, with luring it out of the way by using the soul anchor.
Unfortunately I think the levels are a little too big and the main gameplay loop too simple. The levels got very vast and just took very long to complete, so I didn't have much motivation to keep doing it after the second level.
I like the upgrade system though, even if speed seems like the best option to me, I might be wrong tho.
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Thank you for the feedback!
I agree, the issue really bugged us too, unfortunately we weren't able to fix the UX in time.
It's definetely a thing to consider in futher release of the game! Thank you for playing! :D
P.S. The saving system allows you to pick up the game from where you left. Feel free to revisit!
The anchor cooldown upgrade might come in handy during the final battle :D