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(1 edit) (+1)

PROS:

- Good theme, it works and is funny.

- Lady scary, run run run, get food good and work

- Clear game design and goal.

- Easy to see what I need to do to win, and what I need to run from

- Colors are done well to make it easy to know what is what

- Once I figured out how to move it was fun to run from the scary lady

Cons:

- A bee obtaining meat seems abit off, perhaps It would make more sense to have a different bug and goal, like a fruit fly and fruit, but regardless having the bee makes it easy to see so for the game's purposes it works fine.

- I never understood the breathing mechanic and was able to play and win without bothering with it

- The movement is very difficult to control. I am unable to avoid collisions and do fine tuned adjustments to collect the meat. If the deceleration rate was at least twice as fast I think it would make controlling the player feel better.

- It was unclear to me that I needed to ascend in order to move, so I was stuck on the ground until I realized I could not move around like an RC car, silly me but it is a player instinct you have to account for.

Future Additions:

- Perhaps you could work the breathing mechanic into something that is more intuitive for the player to use / be clearly integrated into the game

- Perhaps you could add some environmental hazards. like a bug zapping lamp or other things in addition to tighter player movement to make maneuvering the house more interesting.

thank you for detailed comment. theese will help to improve our game