Idk what to tell you in that case lol
The gist is that the player's velocity on the Y-axis is set to zero, whereas his speed on the X and Z axis is set to a fixed value.
Both of these are only during the duration of the dodge.
well, thanks for telling me. I was mainly interested in how you got it so that you could hit the button, but it wouldn't be spammable and just, like, be a fly hack.
Basically you just need to add a delay between dodges
ok, I have a few ideas for that, thanks for helpin out