I love the artstyle and the moments that are happening here :D!! Sadly I got stuck in one of the screens at the end so I couldn't finish the game. My feedback would be to make the controls a bit more intuitive because sometimes I didn't know when or where to click to advance. Otherwise great job :)!
Viewing post in [ENG] TICK: a deep breath jam comments
Thanks for the feedback. We didn't leave much time for tests. We made a mistake and you can get stuck on the third map, but on the last fourth or waterfall we did not encounter problems:/
Three people worked on the art style. The head artist, the game designer (aka art director), and the animator (this was his first experience)