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  • Theme: I think you did a pretty good job representing 'Take a Breathe", where the balloon takes up air in order for the Player to go higher. Adding a consequence of the balloon losing velocity when out of air is a nice touch.
  • Gameplay: Narrative is cute, and gameplay is a nice challenge, being careful not to lose your whole breathe too fast.
  • Implementation:  Enjoyable and aesthetically pleasing, there was a time when fighting the boss that throws shapes at you got laggy for me.
  • Presentation: Music and sound effects fit the game, the music is beautiful.
  • I believe it was unique, cute and fun in my experience, I have not played a game where you play as a balloon before and it loses air.
(1 edit)

Ha ha, thank you very much for playing the fifth level. It is our great honor to receive such comments from you. Thank you very much for your affirmation. In addition, as for the problem of the fifth level, our team did not consider performance issues when instantiating objects during the development process, so there will be a delay in the web side. If you want to have a better experience, you can download our games and play them on PC.