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(+1)

I liked the concept - quite a creative direction to take the prompt. I think it could have done with a small tutorial or help page, as I had to work things out by trial and error and didn't quite understand how the breathing worked at first (e.g. on the first level, I thought the red square, where you need to place the animal to win, was red because it meant the wolf would detect it!)

I can see some potential for interesting puzzles with the idea, but the current levels are a bit too simple - there were usually only a few spaces not directly in the wolf's path.

I liked the graphics - isometric is a lot of work but it paid off I think!

I wish there a few more levels - it felt like I had only just started to understand the concept before it ended! It's a game jam though so it's understandable!

My game also featured a wolf haha - although we took very different directions!

(+1)

Hello, thanks for playing and the praises for the game! 

I totally agree with what you mentioned, but yeah we did not have sufficient time to make a better tutorial phase, and most importantly more contents. It is meant to have more levels and types of animals, and they even come with abilities related to breathing!

We are glad you like the concept 😄