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Ver 0.2:

-Added Support for Projectiles

-Added Up and Downs Specials

-Added full support for character editor

-Added support for command grabs

-Adjusted visual for super meter

-Added instructions text to menus

-Added Palette Data to Beverly

-Levels can now be selected from the campaign mode

-Added Jay as a playable character. At the moment, he is a carbon copy of Russel with less health, but we will give him his own moveset at a later data.


Russel:

-Added up and down specials


Beverly:

-Replaced old neutral special with a projectile

-Added remaining specials

-Added extra palettes