Ver 0.2:
-Added Support for Projectiles
-Added Up and Downs Specials
-Added full support for character editor
-Added support for command grabs
-Adjusted visual for super meter
-Added instructions text to menus
-Added Palette Data to Beverly
-Levels can now be selected from the campaign mode
-Added Jay as a playable character. At the moment, he is a carbon copy of Russel with less health, but we will give him his own moveset at a later data.
Russel:
-Added up and down specials
Beverly:
-Replaced old neutral special with a projectile
-Added remaining specials
-Added extra palettes