Very polished game! I like how the apprentice defaulted to circling around without the cursor moving, presenting the unsettling mind. Solid gameplay and atmosphere!
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Hahaha it is super awesome that you acknowledge that small character element! It is what you could call a happy little accident. In the early prototypes of the game, the apprentice would stand still when reaching the mouse pointer, but it really didn't have the right feeling of urgency and chaos, so instead we gave them a continuous force so the player could never stop moving!
Thanks for the kind words and playing our game, it means a lot <3