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Excellent point'n'click adventure, I had to say you don't have to spoil everything with text (like when you pick up an item your character say "Hey I can use them like that"), player can figure out and it doesn't stop the action.

The pixel art is beautiful, the discretion mechanic is clever, and the parts where you need to escape the monster are tense !

By the way, it's funny how your monster just look like the one in my game, but drawn in pixel art :p