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Got around to checking out your game and it's very unique mechanically!

Once I found the best balance between time after baton pass and a failed state, it became so much more fun. Really creative and I can honestly say I've never played anything like it.
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Thanks for the kind words! I’m going to pick this game up again and develop the mechanics a bit further when I get my actual Playdate. I’m in wave 5 of the preorder so it will probably take a while until that happens 😅