Hey there Karl,
I've updated the itch version with the steam code removed, let me know if it works ok for you! Thanks!
-Scottie
Got near the end (I think) where I used the last key to open the basement hatch, but interacting with it gives this error report:
___________________________________________
############################################################################################
ERROR in
action number 1
of Alarm Event for alarm 0
for object obj_cellar:
Variable <unknown_object>.steam_get_achievement(100223, -2147483648) not set before reading it.
at gml_Object_obj_cellar_Alarm_0
############################################################################################
gml_Object_obj_cellar_Alarm_0 (line -1)
Yeah, save was still there. Finished it just now with Endings A, D and E and watched the last 2 on Manly's Video.
I really loved the rising suspense with each day. Felt very natural and not too forced. Atmosphere is everything for horror games, jumpscares are just a cheap way to scare someone shortly, while atmosphere keeps you in suspense the entire time.
Only thing I would have also liked was something I saw as a comment on the aforementioned video: Something scary happening in those "You caught..."-screens. I was kind of suspecting something to be there and always on edge, but there never was, which isn't a bad thing of course. Just something I'd have liked to see.