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I couldn't get any picture because my game crashed but a few things I noticed at about level 29.

1. The demon soul wouldn't stack if you have spare slot. They would go in the spare slot instead of the existing stack.
2. Game get very laggy at that level, which result in my crash, I think there's just too much things to process at that time.
3. The defense of the enemies grow way too quick and make overdose stalling and bombs seem like the only viable strategy.
4. 1 single encounter would give over a thousand gold so you are able to roll a hundred of time get as much healing as you need to overdose and practically make monster's attack useless.

It's really great seeing the game get weekly update and fixes every so often.

(-1)

just fixed the souls and possibly the crash.

Thanks for the fix, good luck with your next project.