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Yeah, I agree with you on this point, I will implent that. I'll be honest with you, my initial idea was making 1.5 energy cost of attack, but I've never seen floats at energy costs, so I didn't want to be the first one to ever do that.

You could just double the cost of everything and give you 6 energy per turn :)

I mean, that's a really good idea, but I am more inclined to adding a  new 1 energy card now. Thanks for your suggestions!