Definitely on the edge of the platformer genre, but either way I really enjoyed this!
The attacking feels maybe a little too precise - your timing has to be absolutely perfect to get the two hits in to defeat an enemy - but I suppose that makes it more rewarding when you nail it.
The roguelike twist is really cool - the "Recovery" and "Double-Jump" upgrades really helped my run last a bit longer. The art style works great too.