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Runs into some layering issues when there's too much in the surrounding environment, or in battle when you've got a massive inventory, and I once got a zombie encounter that had so many zombies they went off-screen. Aside from UI issues like that, I liked this one once I got the hang of it and I had fun gathering supplies from everything I came across, though it was a bit on the easy side (again, because I ended up having a ton of stuff in my inventory).

(+1)

Too many Cards are still an issue, might limit their total numbers to solve this - or maybe I reduce the distance which istriggering the hiding effect. Need some time to experiment and decide  what feels good.