It legit has the feeling of like, playing lost media or something. It’s weird, it was absolute horrible spaghetti code, but I think I was able to somehow chisel it just enough to make finishing the game reasonable? I did it in like a month somehow. It makes me want to go back and finish some other stuff I never finished back in the day. Seriously though, I’m genuinely surprised at how well the final product turned out. Glad it was actually worth the wait!
Yeah, I’d definitely like to go back and give the enemies actual tells. It used to be worse—they’d attack randomly with no pattern. I compromised a little bit by having the enemies attack in an actual pattern but with a single randomized delay when the level starts. I’ve thought about adding an arcade mode for funsies, maybe that’ll be a good excuse to rework the enemies a little bit further.