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I think it's a neat idea and it practice I could see it working in your game! That said, I played on mobile and the UI is a bit of a mess. The menu felt a bit bloated, but the game was playable. I liked the combat and the exploration aspect of the game. One nitpick with the combat is that it was a bit frustrating when the player's aim direction defaulted to down whenever I wasn't moving, so I had to run at the enemies if I wanted to attack them with the sword. Overall, I think the game could be great with some more time to polish it!