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Ah ok good. In that case, would you rather I didn't post about this type of issue since it's somewhat minor? Or is it still useful to you? 

(+1)

Ah no, it's very useful, because it means I'm relying on the wrong logic to present certain dialogue. If I use the same conditionals for more crucial choices in the future it could lead to bugged saves. So your feedback is very much appreciated!

Ah good, just wanted to check. Glad I've been helpful!