Beat the whole demo. Video:
First off, lmao that boss music. Blast from the past.The game is a unique mix between bullet hell and platformer. I appreciate the button to make the character move precisely and aim in one direction, however the spacebar key is a bit awkward to hold on with the thumb while pressing the Z/X/C keys with the rest of the fingers. Also my keyboard doesn't register the combination of right key/spacebar/Z, so I was unable to shot. I believe switching from holding the spacebar key down to a toggle would be more comfortable.
I have no idea how to beat that level where so many enemies spawn in a small tunnel. I brute forced my way through with bombs, but it felt wrong. Also I like bombs a lot. The red guys at the end had almost no warning when they appeared and damaged me as soon as they got in range. The laser can instantly kill them, but it is still awkward. Maybe this is the kind of game that knowing the level before hand makes it a lot easier (instead of expecting to beat the game first time blind).
The game felt good, I enjoyed having to move subtly while evading tons of shots. The backgrounds and tileset are a big improvement compared to what the agme had before (judging from the screenshots on the side). Nice work with the progress!