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Thank you for trying it out! Tbh these are the kinds of issues I should've expected when making a game from scratch. From what I understand, the inputs are handled via scancodes instead of keycodes, iow it cares more about the physical keys you press than about what they map to, so you can just pretend it's a qwerty keyboard and use ",aoe". Not sure if that helps, but I am rewriting the input code now, so the next version will definitely work ;)

great! yeah i tried ,aoe and that didnt work either. honestly i don't know why ' worked as q and a worked as a and nothing else worked but hey, this is how we learn i guess! can't wait to try it! <3