Thanks so much! We had a great art team this time around, we just wish us in the programming department had more time to explain the mechanics in game, and really let the art and sound shine, but of course like in every jam, everything came down right to the wire :D
I might update this in the future too, I think we were only getting to the good stuff mechanics wise at the end, I'd love to spend some time adding more mechanics and making fun levels!