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CHANGELOG:

-Majorly revamped battle system. There is a Combo Meter now which, when filled up completely, will give the monster an extra move. This is for both the player and the enemies. Also, supereffective hits no longer pierce Defense because that was stupidly overpowered

-Added a debt system; you can now go into overdraft if you purchase items past what you can afford. This has an effect on gameplay, so be warned.

-Added a weakness chart you can buy

-Oh and there's a little surprise for those who beat the demo

Also keep in mind this is just for the Windows version so far because I'm trying to figure out how to export other stuff with this new version of Godot. Sorry folks