As fun as the idea of playing as a UFO and abducting stuff sounds, it leaves something to be desired. There's no indication of whether you're directly above something -- maybe there could be some sort of tractor beam effect when you hit space. Even when you do seem to be in range of something you need, it doesn't seem to register most of the time, making the game seem unbeatable. (I also didn't know where the trash can was.) In the end, this one still needs some work.