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Nice aesthetic. I really like it. Pressing Z to zoom in and see closer with X to zoom out is a good feature. I don't know if you'll keep that out of the debugging phase. The vending machine details resonate with me too.  The strange almost rune like letters that feels otherworldly while also feeling familiar since I know how it functions. Or do I? Maybe I don't know and it's a magic vending machine. The food vending machine has those kinds of markings that look like there's more meaning to them that I have yet to know. The ones under the question mark and the top right.  Then there's the cute rumbling when you interact with them using E. I wonder if they're run down machines or if that's a shading style you've got going on for the sides. In any case, I'm fond of it. 

The lamp is an enigma. I believe it's either a hint towards housing, puzzles or it's just cool to have a functionality to interact with things. I do know that it gets dark as time goes on and the building to the left stays lit and that the lamp is good for seeing in that darkness too. There's also the mushrooms to the top left that glow. I look forward to seeing what comes out of that. The jump with Slt is pretty fun and so is the one with W that lets you teleport to however high it goes. 

At first, I wasn't sure how to recover energy and I thought I could only use W to attack. I figured it might have to do with using items from the vending machine and it does. Pressing V looks let me see the inventory or equipment and I know that's not fully implemented yet. Then there's that you could only buy two of the items. It looks like the top right drink on the drink machine gives me the "5 Copper coin required" message and the pizza on the food machine gives me the same message when I try to buy using Space so those may be the only two. I do like how they pop out of the machine when you buy them. Since I didn't know how to recover and it was kind of a pain to not have my attack ability available at all times. I used the Home button to level up and refresh my bars. This let me jump with Alt and attack with W as much as I wanted. I also got stats points which is useful. I'm not really sure what the other points do aside from STR which makes damage go up at a moderate pace. I know DEF can't be added to. I tried out VIT, AGI, LCK and INT and I'm sure they do something. It just might be hard for me to see. Back to the recovery point, I eventually realized that when you press Page Down, your character is sleeping which is the recovering state. I thought it was a prone state like when you press down until I realized the eyes of the character close and there's a different animation. It's obviously much more clear if you're not in the snow to see it happening which is how I noticed.  After 1 or 2 seconds, you heal back the red bar and blue bar.  Funny thing is after I found out about Page Down, I figured out how to eat and drink using A and S, so that was useful. 

Before all of that recovering stuff, I just used Home to recover or death since that recovers you too without losing stats as restarting the game would. R in particular was good to have because I would have to add my stats back if I wanted to see the content again. I'm not sure about the exact order or if there even is an order for completing the content. I saw all of it if not most of it. Spoilers ahead if anyone else is reading this. The Fire Elemental, the Walrus, the Ice Stones, the Bird Thing, the Giant Stone, the Giant Totem, the Vine Girl,  the Giant Vine Girl, the Log with Vines coming out of its face and with arms and the Totem King. Then there's the items like the Egg, the Bone, the Circular Vine, the Leaf, the Ice Flower, the Stone, the Coal(?), the Pizza,  the Soda(?), the Ice Block(?), the Log, and the Key. The damaged animations for a lot of those enemies were very nice too like the damaged stones. There's also the Gatcha Machine where you can get a Black Fish, Gold Fish, and a Shrimp. I'm honestly not sure where you get silver coins or how I had so much that I could buy all those pets and they just slayed everything. As far as I'm aware, only the Fire Elemental gives you a silver coin. The Vine Girl, who I assume is the Princess, follows you after you talk to her and I don't know if she does anything either aside from being able to jump with you. There is the gold coin from the Totem King. It is possible that a gold coin is worth a hundred silver coins or something like that. In hindsight, those coins might be related.

After finishing all of that content, I stumbled upon the other abilities. The shuriken toss when you jump and use Q. It's a kunai when you go prone and use Q. That can also be used with Alt as that launches you into a jump state. Going prone in the air is still a shuriken on the other hand. Then there's the ultimate D which jets out all kinds of weapons in a circle and uses up your white bar. You have to jump for that one which is why I didn't know it was a thing until the end. Interesting thing about that D ability is that it has the same electrical charge you get when you use Home to level. Not sure if those are related in some way because the electrical charge after your character doesn't seem to go away after a period of time. 

I assume Home just gives you experience as in the beginning, you level up quickly and later it slows down by incrementally increasing the yellow bar. I like the level up effect. I had to see it a lot after all. Same with the wasp you have floating over your character the entire time. Never did figure out what it does as from look really pretty. I also noticed that Home heals you and gives you experience so I suppose I'm not sure if leveling heals you either.

I played with keyboard and on the browser so if there's some unintended things, then maybe that'll help you understand better about what happened with my experience. For example, pressing enter lets me see the message and type messages. Only issue is I can't exit the chat with enter or esc, so I have to refresh the page to play again. I'm actually not sure what esc does aside from freezing the game and exiting full screen. Overall, very fun experience. Best parts being thrown around the map and quick traveling with the bird. Then there's the awesome looking Totem King. I will visit the forest forever stuck between Winter and Spring again.

Wow. You are incredible. Such writing... I can only thank you. It's like you were there with me, during those two months of constant development. A journey that was so lonely and foggy payed off through your words.
If you ever feel like revisiting the frozen forest, press the Numpad + and a tiny bit more will be revealed. Some entities may even notice your mortal presence. Maybe if you grant them a humble and honest "hi". I wonder what else you could tell them... (not much more, it's an alpha build).
I didn't even know if the Web build was working because my computer can't even handle the game it built (lol). I avoided making a tutorial because I wanted people to explore. Thank you for your time and generosity.