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(+2)

Just fleshed out an idea. This is my first jam and also kinda first time I'm really attempting creating a game. I'm trying to keep the scope low, there's basically just one core mechanic and about 5 components I need to build levels, but I suspect I won't finish in time as I'll be learning Godot as I go, hah.

Good luck!

(+3)

scope management is so important in something like this. It's good to keep that sleek!