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(2 edits)

Good foundation for whatever in mind you plan to lay ontop. I would suggest introducing aspects like a bullet hell; where parts of the map become hostile to the player to occupy (stampede, airstrike, etc) to force the player to dodge an obstacle that can't be attacked.

(+2)

yhea i have some sick ass bossfight like that in my head, come back at demo day 100 to see that lol