Okay, I finally sat down and played it. The lily mechanic just blew my mind, and then I remembered that it was for O2A2, which probably blew my already blown mind apart once more. Getting all the endings usually isn't my priority but here, I wanted to unlock them all and figure out how everything goes. Very interesting piece, cute visuals, intriguing story, and once again, the lily mechanic, I'm amazed, I enjoyed it greatly, I don't know what else can I even add.
Thank you for your playing my VN and leaving this kind comment, Naarel! I'm glad you enjoyed the Lily Mechanic and overall package. I had brainstormed on the rough concept of the VN in advance, but it was a little bit of a gamble doing jam projects like this as it depends on whether the code I come up in jam period will play out the same as sketched in the game design. I finished the story script first with the expectation that everything goes right, and in the worst case I would have the entire plot unfold with normal choice buttons and redo the story to have that flow nicely, but luckily it's straightforward that everything can be accomplished with default Ren'Py elements like buttons, screen logic, and some variables.