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Definitely got the GBA thematic down to a t. I wonder if there's  better way to allow the player to turn in place without making the brief delay before each movement, since it makes it feel a bit less responsive, though that's not a big issue if all the traps / tiles are strictly 'turn based'

Thanks for playing! Yeah I might remove the turn-on-spot thing to make movement more fluid. It’s not really needed and is only there to emulate the Pokémon tile-based movement feel.