Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

What annoyed me about the curse of sloth arc is that you can't avoid legs of sloth progression when learning open domain II or leaving Mountainreach by getting a curse trap barrier from the Draknor Fortress survivors in advance. It feels like the sort of preparation this game is supposed to reward, even if you accept a Doylist reason for it not allowing Aura to get at Belphegor without disabling the barrier.

Eh. I can see what you mean but 3 MP loss for an optimal mountainreach is hardly something to worry about. Mana comes so easy by then.