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(+1)

Novel idea, and I think it could be a pretty good game!

I felt quite a bit confused at times, not sure if there was a way for me to know what was happening with the doctor:patient side of things, but decided it ultimately doesn’t matter, I am just maintaining the system regardless of what it is focusing on.

It feels quite hard one run, but then much easier on another try, so the randomness does kick in.

(3 edits)

Hi Ed, thank you for giving our game a chance!

Our idea was to create some "flavour" dialogues between the doctor and its patients, but we ran out of time :( . Anyway, we are happy that you found it more easier try after try, as it was one of our focus.