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(+1)

Novel idea, and I think it could be a pretty good game!

I felt quite a bit confused at times, not sure if there was a way for me to know what was happening with the doctor:patient side of things, but decided it ultimately doesn’t matter, I am just maintaining the system regardless of what it is focusing on.

It feels quite hard one run, but then much easier on another try, so the randomness does kick in.

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Hi Ed, thank you for giving our game a chance!

Our idea was to create some "flavour" dialogues between the doctor and its patients, but we ran out of time :( . Anyway, we are happy that you found it more easier try after try, as it was one of our focus.