Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit) (+1)

Great game! Great work on this!

  • Boss fight was tough, but got through it (really well designed!)
    • Players can choose how they want to approach, learned with each death where I could go, what places I shouldn't be, how the horizontal swords and vertical falling swords affect my character palcement at all times (I realized I was always losing to the horizontal swords messing up my jumps)
    • The timing of the day/night cycle is tense, but makes me try to maximize how many swords I can get during that time.
    • I didn't use bat as much, since the beginning started me off with the vampire, so I didn't end up flying much, or even realized at the beginning that I needed to fly at some point to get the horizontal swords. Never had to fly up to the very top platforms either, not
      • Never flew up to the very top platforms since the swords were there, also maybe they were just there to stop me as a bat from flying too high.
  • Really good level design. Easy to understand, some parts were challenging, but I was able to get through and learn with a couple deaths.
    • Thank you for the occasional checkpoints here and there, it made me less frustrated that I didn't have to reset my progress entirely.
  • Took me some time to realize the vampire has an umbrella. Really cute addition to the character lol
  • I didn't find many pain points, it was an extremely enjoyable experience overall!

Thank you! I really appreciate your feedback.