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(+1)

Notes taken while playing:


Oh god there's a delay on jump, please no.

If you're gonna have non-instant jumps, please make it charge while holding the button and jump instantly when you let go.

It feels really weird that you lose forward momentum so fast in midair

Very cluttered visually due to the backgrounds (which look great, don't get me wrong). Since you're a robot, having a button that highlights/outlines interactables might be better than the glint.

Melee seems really really clunky. 

Jump attack oughta continue the slash all the way to the ground.

There's no way to distinguish instant-death pits and area transition pits? Just the map? That's a bother.

Component system looks super complicated and intimidating so I didn't touch it.

I feel like it'd be fine to have a healthbar on the main gameplay hud, since you're a robot. Going in and out of the menu to check is annoying.

I seem to have gotten stuck in the darkness. I can jump, sometimes, but I can't move and I don't wanna go back to a save point so I guess my playtime's over

Game looks very nice, although the character model and the backgrounds clash a bit.
I love the background art. Came across a building with light in the windows in the bottom left area and it hit me awfully hard.

Game looks like it mite be cool in the future. Keep it up.