Hmmm, if it's not too much trouble, could you open the Ogre.log file in the game's directory and send the last few lines? So I can understand what the problem is.
Hope it manages to run on your other PC ^^
Viewing post in Perdition Sphere jam comments
Is this the one?
11:54:21: Creating resource group General
11:54:21: Creating resource group OgreInternal
11:54:21: Creating resource group OgreAutodetect
11:54:21: SceneManagerFactory for type 'DefaultSceneManager' registered.
11:54:21: Registering ResourceManager for type Material
11:54:21: Registering ResourceManager for type Mesh
11:54:21: Registering ResourceManager for type Skeleton
11:54:21: MovableObjectFactory for type 'ParticleSystem' registered.
11:54:21: ArchiveFactory for type 'FileSystem' registered
11:54:21: ArchiveFactory for type 'Zip' registered
11:54:21: ArchiveFactory for type 'EmbeddedZip' registered
11:54:21: DDS codec registering
11:54:21: ETC codec registering
11:54:21: ASTC codec registering
11:54:21: Registering ResourceManager for type GpuProgram
11:54:21: Registering ResourceManager for type Compositor
11:54:21: MovableObjectFactory for type 'Entity' registered.
11:54:21: MovableObjectFactory for type 'Light' registered.
11:54:21: MovableObjectFactory for type 'BillboardSet' registered.
11:54:21: MovableObjectFactory for type 'ManualObject' registered.
11:54:21: MovableObjectFactory for type 'BillboardChain' registered.
11:54:21: MovableObjectFactory for type 'RibbonTrail' registered.
11:54:21: MovableObjectFactory for type 'StaticGeometry' registered.
11:54:21: MovableObjectFactory for type 'Rectangle2D' registered.
11:54:21: *-*-* OGRE Initialising
11:54:21: *-*-* Version 13.3.1 (Tsathoggua)
11:54:21: OverlayElementFactory for type Panel registered.
11:54:21: OverlayElementFactory for type BorderPanel registered.
11:54:21: OverlayElementFactory for type TextArea registered.
11:54:21: Registering ResourceManager for type Font
11:54:21: Loading library RenderSystem_Direct3D9.dll
Mhm, that's the one, thank you!
Doesn't show any errors but I assume that since Direct3D9.dll is the last one in the log, something related to it could be the cause. Maybe this installation can help? https://www.microsoft.com/en-us/download/details.aspx?id=35
I've asked the engine developer about it, hopefully there's an easy solution. If you try and install the directx runtime - please let me know if it works or not ^^