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(1 edit) (+1)

Gave it a play.

Though the animation is rough as understandable this early. The gameplay is fairly smooth and fun, I played a few waves fighting against the player. 

Even though I'm not one for beat-em-ups/fighters  I do like the flying kick you can do from a sprint and the attacks being assigned to the bumper and triggers

The camera kinda freaks out if you go between it and an obstacle like a pillar.

The lighting is a bit odd and harsh. from one side of the orb the lighting/shadow is so harsh that the player character might as well be a silhouette at times, which kind of defeats the purpose of them running around with huge tits and ass on show,. 



Thanks for giving it a shot. Glad it's not all bad.

I'll have to take a look at the camera. It's due for a refactoring anyway.

One thing I'm happy to hear you not mention is the controls, which means I didn't mess up implementing the game pad.

The harsh lighting is sort of intentional? The game isn't gonna be all about the T&A and I was trying to make some stylistic contrast. But with everything else being a broken mess it ended up looking pretty bad.