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(+1)

The intro was really cool and I like the aesthetic. The mechanic was interesting but it got a bit old waiting to shoot over and over and the Boss felt like it had too much HP. The bullet patterns were fun to dodge and the movement felt good but it started lagging pretty bad towards the end when the huge amount of bullets game out. Nice job!

Thank you! Unfortunately I ran out of time for the jam, so I couldn't actually tweak and polish the game (and prevent that extreme performance hit towards the end). I hope to release a patch after the jam date some time.