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(1 edit) (+1)

Thanks for the comment!
I think I made the base player speed too high overall, but you do slow down (at least that's the intent, I'm not sure if there might be a bug) when you press down the shooting button. I'm not really a bullet hell player, but I read online that that's something people like for controls... it seemed better to me than a toggleable speed, but I'm uncertain.

I fully agree with turrets being not very visually clear! I would've liked to add explosions, but there was no more time left. There's also a bug that makes them invulnerable on respawn sometimes... most of the time? Not sure what happened, there. :(

That's a good point! The hitbox is a very tiny circle in the center mass of the character, but I think something that you can visually register would really be a good idea. I'll have to see if I can add something.

Yeah! Some of my turret code turned out non-functional (Even though it had worked at an earlier time) and my time ran out completely, so it's unfortunately very unpolished in the gameplay department. I do hope I get around to patching the game and making it a bit better after all the effort put into the art and music!