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I had a question about how the cost-system works in showdowns.

Do you pick one cost or multiple?
I thought it was one, but there is a line about stacking costs.

If you can pick multiple, how do you stop players from declaring so many costs, it becomes impossible to fail the roll and their costs aren't actually in danger?

The can stack costs, but the GM and the player negotiate costs together and the max the benefit you can get is a plus 5. In addition in the full version of the rules (which I didn't write here (if you roll a 1, you always fail. That's fixed in the core book

Okay, that makes sense. Thank you for clarifying. I'm really excited for this system.