Hey, thank you so much for the feedback :)
"When will it be finished" is a huge question and one we absolutely don't have an answer for yet. We have so many hopes and ideas for the project, and still don't know which of those will realistically make it into the final version of the game. But we're proud of this alpha/tech-demo that we built for the game jam, and are super-excited to keep working on it. The plan is to publish regular devlogs and updates to the game here on itch.io, and encourage you to watch out for these. (First small update should drop this weekend, once judging for the jam has closed, and will feature a bunch of the things that we didn't quite manage to complete in time for our submission.)
Thanks for the gameplay video, too. The bump in exposure is great, obviously, but I was also personally stoked to get to watch somebody from outside the team playing the level we hastily cobbled together for the demo, and see which of my ideas worked and which... might not have translated quite as well as I'd hoped. That kind of raw data is absolutely priceless - we truly appreciate you taking your time to play our game.