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(+1)

Hey, I was finally able to get it to boot tonight. Not sure what changed, but it's working well now. First off, visuals are great - I like the atmosphere you're going for. I think you pulled it off well with the art, backgrounds, etc. 


I also very much enjoyed the gameplay. Admittedly, I wasn't able to complete the game yet. I only reached the second stage, but I'm going to give it another go in the morning.  Only after I had a game over did I realize I was pressing the wrong key for slow down after wondering why it wasn't working (I hit the x key instead of shift). That being said, I had a good time with what I've played so far. The walls closing in were a nice touch to add to the intensity.


Great work with this. If the first couple stages are any indication, I bet the total package could be a full fledged game.

Thank you for playing and for the kind words ^^

Yeah the control prompts are a bit confusing, sadly with the engine I used there's no way to detect if the player uses a keyboard or a gamepad and modify the control instructions, had to put both KB and gamepad instructions in one. Sorry about that. The game is 3 stages long (4 if you count the final boss, hehe), with somewhere close to 20 minutes of gameplay based on replays so far. May or may not expand on it after the jam, not sure yet.

Again, thank you for playing, and I'm sure you'll beat Stage 2 next time ^^ (and if you need tips and the like - feel free to ask!)