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(+1)

>i like how clean and structured the solving processing is.

Glad to hear.

>i wish there was a better way of discouraging brute force guessing than the points, though that's always been an issue with the ace attorney games.

Eh, it's fine. I used walkthroughs in all my ace attorney playthroughs, so I'm the least qualified person to tell the player what they should do. Hopefully the points dispel a little bit the temptation of going fast, but if people want to take shortcuts I can't stop them. All I can hope for is that the game is sound enough so that people who do choose to invest their time to figure out everything on their own are satisfied when the solutions get revealed. If I can achieve that, I'm good.