It still seems a shitpost game, but for some reason I believe in it.
Randomized play is indeed the game. Following the orb while killing/surviving is great. But please let me resist more than 3 hits.
For some reason 90% of the times I KO an enemy he always gets up again. Right now I just do a guillotine kick to finish them off.
There is some conflict between juggle move and guillotine activation. While in air I almost always get the juggle, then the guillotine kick.
Have you tried to make the orb do a circuit around the map? Adding hazards?
Dunno what's your plan but GL.