This was a really neat one honestly. I really love the art, the player char's design too, she's really cool (quite literally I guess). The music is also a nice vibe, and the game over screen is actually kinda cute too honestly x)
The gameplay is still pretty simple, but it gets the job done.
I also suffered the fps drop on one of my runs after the spiral patterns came in sadly, but other than that the bullet patterns are actually all pretty nice. The perfomance issues actually kinda became a ticking time bomb on my next run after I had to reset (since they made the game unplayable when I got to it) so I guess that kinda served as an extra challenge too, thanks to that I actually had to kill the Boss quickly. I managed to do so by always hitting both the center red hole + a turret of choice at the same time on every bullet burst, but then this actually drained his health so fast that I barely had to move the entire time since the more challenging bullet patterns couldn't actually kick in :P
I usually try to avoid the cheese as much as possible, but I guess it was kinda inevitable this time around, sorry x3
Altought for a non-playtested game that was actually pretty good already
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I'm glad if you liked the art and audio! Also that you found the Game Over screen cute. :D
I'm sorry for the massive FPS drops, those came from me not having time to actually playtest the game indeed, I didn't know quite that many bullets would end up on screen... It's nice that you viewed it as an extra challenge! I think double-dipping on the damage by shooting multiple targets is indeed the way to go, though I wonder if I should keep that or not when making a patch for the game. I guess it might be a fun thing to keep, being able to line up shots to hit multiple hurtboxes.
No worries on the cheese, there are unfortunately a bunch of "god spots" and stuff, too! I'm happy if you enjoyed the game.