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Are you using the mono (.NET) version?

I had this same issue on the mono (.NET) version of Godot 4.0.2. I had all of my scripts in GDscript so I moved over to the standard edition and it has the web templates available. 

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Gosh yes, I was.  Thank you.  Now I have that weird Cross Origin Isolation & SharedArrayBuffer issue...

Just had to enable SharedArrayBuffer in the itch.io game page settings, now my game works.  Thank you for saving me!

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Happy to help.