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For me, Motel Bondage is a game that is more interesting than Bondage Nightmare. I bought MB to play.But BN i didn't buy and will not buy it.

Feeling after playing is finished, it is the side that is excited, until the face is boring, almost sleepy. And began to question whether Is the price Is it worth it?

If in the future the game is developed and improved, the new Content comes in. I think it is worth it in the indie game. It is also an interesting game and should be further developed.

I am a story lover. Bondage, Tied Up, Gagged, DID So when I see Bondage games,I will try playing or buy.And MB is one of them.

Chapter 1-3 I Enjoy it
Chapter 4-6 Not bad
Chapter 7 Not bad - boring
Chapter 8-9 I Enjoy it
Chapter 10 Boring - Sleepy (If i do not open look cilp COD MW Reveal Trailer i sleep sleep computer)
And I hate it

What I want to say is that the game is becoming more and more difficult, but there are no hints, answers, answers, or other help for Chapter 7,10. It is very boring for me. You should have an answer if the time has passed or The voice of the phone is loud, but there is no need to see the icon moving sound.Or game should open some doors open. In order not to allow the player to waste time walking Inside the game to pick up keycards to open all doors.

Walking in the game for a long time and Does not benefit anything other than emptiness.Is something that should not be done in this modern game.

For example, Chapter 7, after more than five minutes or minutes The player opened the 4 doors, but not found the phone. The phone should be very loud from the room where it is hidden, but it is not necessary to show the icon. You may post a message saying "The phone sounds. Try listening." To make everything end up, not boring, or the game will warn as the message in Esc is a hint paper icon.

Answer "That room 3 has no phone But the room number 4 and 5 may have a phone"

For Chapter 10 is a very boring chap for me. I think if you want to play the game, close your eyes in the dark. Should not allow the area to be too wide. Should be the area inside the house It can be wide But should not have a lot of open space And should not walk around to waste time So my idea is Chapter 10 is a special block for players to be blindfolded in the Motel's basement and find a way out. Find a phone in the staff room. During the search, you can enter Enemies within the game Come to hunt player.Players may hide in vent the vents. Or press to sit to hide in the dark In the basement there may be other characters. In which the player can switch control, help to fix the blindfold and then find a solution.

One advantage that I must appreciate you
Jumping forward To the left, the white way Or go backwards Unequal distance And every time The character will jump. She will hold hands. Considered a good thing that you care about the details
In addition, the scenes in the game are made to look good. Looks natural for the dormitory The character sounds in the game will sometimes sound when jumping.

Disadvantages is DeplorableIt 
is a matter that you do not have the option to adjust the sound or the speed of the mouse. Also, I do not understand why the game does not remove the mouse icon from the screen when it starts to play. I hope to see a solution in the future.

https://sta.sh/01ye4nbey6o3

What I hope to see in the future
1)Ballgag Red color,tape black, various rope colors
2) Interaction with the ornament in the game scene such as Sitting in a chair Sleeping in the bathtub Sleeping on the bed
3) mode game with many more Such as competing with Ai, looking for a phone (the character can block the other party, such as placing a banana trap to fall Lock the door, then remove the keycrad to hide) / and control the characters The two help each other to find the exit key and have to dodge the enemy (thief). Of course, they are still bound, but don't need to bind their feet and legs
4) Click the left mouse character. Will try to try to fix the rope Is a character animation that wants to break away from bondage No need for her to free from the rope.(It's animation)
5) Hopefully we will be able to turn to look at the other way while jumping.
For example
The character is jumping forward.
I want to see on the left. Hold down ALT and turn the mouse over. (If possible, ask the character to look at the look as well) as game Arma

I hope that after you have finished reading all, I will not be cursed. lol