Really enjoyed it, love the concept 😍 The movement and gameplay feels very fluid
I have a possible improvements I could share and most of them are visual 🤗
- Placing and shooting mines should be more intuitive and player centric, for example visual/directional indicators since its the main mechanic
- Increase the contrast between different entities
- Dying off of one hit from the “spitter” enemy feels unfair. Perhaps you get stunned for a small amount?