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(+1)

Really enjoyed it, love the concept 😍 The movement and gameplay feels very fluid

I have a possible improvements I could share and most of them are visual 🤗

  • Placing and shooting mines should be more intuitive and player centric, for example visual/directional indicators since its the main mechanic
  • Increase the contrast between different entities
  • Dying off of one hit from the “spitter” enemy feels unfair. Perhaps you get stunned for a small amount?